AI Insights · Timothy · July 2025
Top 5 Vikings Games Performance on Unified Platform in Europe, Q2 2025
Explore the performance trends of the top 5 Vikings games in Europe during Q2 2025, with insights on downloads, revenue, and active users from Sensor Tower.
In the second quarter of 2025, the top Vikings-themed games showed varied performance across Europe on a unified platform, combining data from both iOS and Android. Here’s a closer look at the trends for these engaging titles.
Viking Rise from IGG Singapore saw weekly revenue fluctuate between approximately $210K and $284K. Downloads peaked at around 57K in early May, while active users remained relatively steady, averaging around 260K throughout the quarter.
Vikings: War of Clans PvP, published by Plarium LLC, experienced a notable increase in revenue, reaching up to $184K in mid-May. Downloads varied, with a peak of 25K in April, while active users showed a gradual decline from 31K to 16K by the end of June.
Vikingard managed by Orienjoy International, had a steady revenue stream, peaking at about $56K. Downloads reached a high of 6.1K in late May, though active users showed a decrease, averaging around 22K by the end of the quarter.
Landnama - Viking Strategy RPG from Sonderland Games saw modest revenue, peaking at $714 in early June. Downloads were consistent, averaging around 3K weekly.
Finally, Vinland Tales: Viking Survival by Colossi Games showed revenue ranging from $432 to $1K. Downloads started at 5.3K and gradually declined to just over 1K by the end of June.
These insights are based on data from Sensor Tower, where more detailed analytics and trends can be explored further.